![]() ![]() You can punch enemies out of their ability to live.Constellations can be significant, but are not necessary to play Heizou.4th Ascension Passive-Penetrative Reasoning-provides a simple yet potent EM buff to his teammates.Versatile build options as he can utilize both CRIT and EM builds effectively.Being an Anemo Catalyst user enables strong support artifact/weapon options-such as 4VV and TTDS.Strong on-field Anemo application enables high rate of reactions.Great as a driver due to to his fluid attack combos and low stamina cost Charged Attack.Capable quickswap DPS unit, with a strong Elemental Skill.Much more accessible as a 4* character compared to his mainly 5* competition.Whether it be detective work or practical gameplay, knowledge is power this guide seeks to instruct players on how to best optimize Heizou’s kit. Though Heizou is often overshadowed by his highly popular 5* Anemo boy counterparts, he possesses a highly unique and effective kit making him a strong addition to many rosters. Heizou is a 4* Anemo Catalyst whose flexibility allows him to fulfill various roles as an on-field driver or a supportive quickswap DPS. Refers to executing the given amount of Normal Attacks in a string. weapon, artifact set, etc.) for a given unit or team composition. More information on the KQM TCL here.īest in Slot. Property by which an ability uses the stats present on a character during the casting of the ability throughout its duration. Generally refers to any invisible timers in the game for a particular event, usually used in the context of Elemental application. Refers to damage that can hit multiple enemies simultaneously. Refers to damage that is highly, if not totally, concentrated on one enemy. ![]() Refers to units who can provide utility such as buffing, shielding, and/or healing in order to empower the DPS character(s) or to function comfortably. Refers to units who facilitate the elemental aura required for their teammates to proc reactions ‘enabling’ them to deal more damage. Refers to units who are responsible for a respectable bulk of the damage on a team.
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